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Note that if you are using values, the quotes are not required. We use the following to do so:įor setPoint you can use any of the following, or just direct values. You can get text on players screens with relative ease. Note For certain things (HUD Elements in mind) you are required to use a include, simply wack #include maps\mp\gametypes\_hud_util at the very top of your script and the following will work. Includes must be done before any sort of function is defined inside the file. Nobody else seems to have any issues with that, and I just tested the most recent version on my github and had no issues.Connected ( ) Including other GSC #īy using the format #include path\filename you can include a GSC file into your existing GSC file.įilenames can either have or not have the file extension, folders are separated by a backslash.Īll of the path must be in one word, may have spaces/tabs/newlines before and after filename until semicolon. So unless you managed to remove either the setperk function and the unsetperk functions, it should be working fine. Earlier this morning it was reported that GSC Game World, the Ukrainian developers of the popular S.T.A.L.K.E.R. Self.icon4 Destroy() self.icon4 = undefined //deletes the perk icon The confirmation of the OP’s posting location and the fact that the concept art seems to have originated from here are both very strong pieces of evidence that seems to confirm the studios closure. Self.icon3 Destroy() self.icon3 = undefined //deletes the perk icon Self.icon2 Destroy() self.icon2 = undefined //deletes the perk icon Self.icon1 Destroy() self.icon1 = undefined //deletes the perk icon A GSC file is a scene file used by a 3D Groove Engine video game. Self unsetperk( "specialty_deadshot" ) //removes deadshot Download COD4 TU4 so wasted mod menu download Xbox 360 PS3 fo PC Wii U PS4 PS3 Xbox an.
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Self unsetperk( "specialty_longersprint" ) //removes staminup Self unsetperk( "specialty_additionalprimaryweapon" ) //removes mulekick self setperk( perk ) Īnd the self.hasMuleKick variable was supposed to be used for the custom perk hud, but I never actually ended up using the variables anywhere. There was no need for me to change any functionality of mule kick because it's all already done inside _zm_perks.gsc. Step 4: Extract the files to your desktop (or any location you choose on your computer, I used my desktop) Step 5: Go back to the discord and download the most current version of GSPro.
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It will be a link to a Mega.nz file download site used to share files. Mod uses functions from _zm_perks.gsc to enable mule kick. Click that link and download the very first version of GSPro which you need to do.
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